Luke Bernfeld, Program Coordinator
Email address: bernfels@alfredstate.edu
The game and interactive design (AS) program will offer a hands-on, studio-based approach to design, programming, and storytelling. Course work covers the breadth of interactive design from AAA (triple A) game titles to the interactions of application interfaces. Skills developed in the program are applicable to the growing fields of user experience (UX) design, application design, web design, data visualization and interactive entertainment. The program will develop foundational skills, yet provide versatility and flexibility in the graduating student, allowing employment opportunities to expand well beyond a singular field of design.
Graduates of the game and interactive design Associate in Science (AS) program will possess the skills and technical knowledge base necessary to be proficient and capable in both the design and development of interactive media. They will be prepared for entry-level positions in the fields of experience (UX) design, application design, web design, data visualization, and interactive entertainment, as well as prepared for transfer to a bachelor's-level program.
Graduates of the program will be able to:
Alfred State game and interactive design AS graduates may enter directly into the game and interactive design BS, the interdisciplinary studies BTech, or the technology management BBA degree program.
Employment and continuing education rate of 100 percent – 100 percent continued their education.
Required: Algebra, Geometry
Recommended: Algebra 2, Physics
Students who believe they need a reasonable accommodation to properly participate in this program may contact Melanie Ryan in the Office of Accessibility Services. This office may be contacted by email at oas@alfredstate.edu or by phone at 607-587-4506. Please keep in mind that some accommodations may take time to implement, so students seeking accommodations are encouraged to contact OAS as early as possible.
A tier 4 or Apple MacBook Pro laptop computer is required for students entering the game and interactive design program. Laptop specifications are available at www.alfredstate.edu/required-laptops.
A typical day consists of two, one-hour lectures and a two-hour studio in the freshman and sophomore years. At the junior and senior levels, three-hour studios are required.
TYPICAL FOUR-SEMESTER PROGRAM
First
DGMA | 1403 | Digital Foundations I | 3 |
MATH | 1033 | College Algebra | 3 |
COMP | 1503 | Writing Studies | 3 |
FNAT | 1403 | Survey of Interactive Media | 3 |
GLST | 2113 | Global & Diverse Perspectives | 3 |
15 |
Second
DGMA | 2403 | Introduction to 3D Animation | 3 |
DGMA | 4103 | Interactive Design | 3 |
CISY | 1113 | Computer Programming I | 3 |
XXXX | xxx3 | Gen Ed/LAS Elective | 3 |
XXXX | xxx3 | Gen Ed/LAS Elective | 3 |
15 |
Third
DGMA | 3703 | 2D Game Design | 3 |
CISY | 2133 | Computer Programming II | 3 |
PHYS | 1044 | College Physics I | 4 |
FNAT | 2333 | Survey of Design | 3 |
XXXX | xxx3 | CISY or DGMA Technical Elective | 3 |
16 |
Fourth
DGMA | 4303 | 3D Game Design | 3 |
FNAT | 3513 | Art History II | 3 |
COMP | 3603 | Writing for Emergent Media | 3 |
XXXX | xxx3 | CISY or DGMA Technical Elective | 3 |
XXXX | xxx3 | Gen Ed/LAS Elective | 3 |
SPCH | 1083 | Public Speaking | 3 |
OR | |||
XXXX | xxx3 | Public Speaking or Equivalent | 3 |
18 |