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Game & Interactive Design

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BS - Code #2919

Jeremy Speed Schwartz, Program Coordinator
Email address: speedj@alfredstate.edu

The game and interactive design (G&ID) program offers a hands-on, studio-based approach to design, programming, and storytelling. Course work covers the breadth of interactive design from AAA (trip A) game titles to the interactions of application interfaces. Skills developed in the program are applicable to the growing fields of user experience (UX) design, application design, web design, data visualization, and interactive entertainment. 

Advantages

Graduates of the game and interactive design Bachelor of Science program will possess the skills and technical knowledge base necessary to be proficient and capable in both the design and development of interactive media. They will be well prepared for entry-level positions in the fields of experience (UX) design, application design, web design, data visualization, and interactive entertainment. The program's strength is in the versatility and flexibility of the graduating student, allowing employment opportunities to expand well beyond a singular field of design.

A laptop computer is required for students entering the game and interactive design program. Laptop specifications are available at http://www.alfredstate.edu/game-interactive-design

Program Student Learning Outcomes

Graduates of the game and interactive design Bachelor of Science program will possess the skills and technical knowledge base necessary to be proficient and capable in both the design and development of interactive media.  They will be well prepared for entry-level positions in the fields of experience (UX) design, application design, web design, data visualization, and interactive entertainment.

Graduates of the program will be able to:

  • Demonstrate proficiency and flexibility with technology associated with game and interactive design.
  • Organize and produce works of interactive media in a team environment.
  • Create quality works of game design and interactive media that utilize relevant history and theory.
  • Analyze their own work, as well as the work of others in critiques, presentations, writings, and other activities.
  • Demonstrate a strong work ethic through time management and quality works.
  • Demonstrate critical thinking by completing problem-solving activities.

Occupational Opportunities

  • Game design
  • UX (user experience design)
  • Interactive entertainment
  • Application design
  • Data visualization
  • Web design

Related Programs

Entrance Requirements/Recommendations

Required:  Algebra and Geometry, SAT and/or ACT scores with a recommended combined reading/writing and math SAT score of 1080 or a composite ACT score of 21. Transfer applicants must possess a 2.0 cumulative grade point average as well as a grade of "C" or better in each course taken during the most recent semester of attendance. Individuals with less than a 2.0 cumulative grade point average may be considered with additional documentation.

Recommended: Algebra 2, Physics

 

TYPICAL EIGHT-SEMESTER PROGRAM

First

DGMA 1403 Digital Foundations I 3
CISY 1113 Computer Programming I 3
COMP 1503 Freshman Composition 3
FNAT 1403 Survey of Interactive Media 3
XXXX xxx3 Gen Ed/LAS Elective 3
      15

Second

DGMA 2403 Introduction to 3D Animation 3
DGMA 4103 Interactive Design 3
MATH xxx3 Gen Ed/Math Elective 3
LITR xxx3 Literature Elective 3
XXXX xxx3 Gen Ed/LAS Elective 3
      15

Third

CISY 2133 Computer Programming II 3
DGMA 3703 2D Game Design 3
PHYS 1044 College Physics I 4
FNAT 2333 Survey of Design 3
XXXX xxx3 CISY or DGMA Technical Elective 3
      16

Fourth

DGMA 4303 3D Game Design 3
SPCH 1083 Effective Speaking 3
FNAT 3513 Art History II 3
COMP 3603 Writing for Emergent Media 3
XXXX xxx3 CISY or DGMA Technical Elective 3
XXXX xxx3 Gen Ed/LAS Elective 3
      18

TYPICAL FIVE- THROUGH EIGHT-SEMESTER PROGRAM

Fifth

DGMA 5603 Interactive Media 3
DGMA 5403 Adv Modeling, Texturing & Ligh 3
DGMA 5543 Asset Production 3
COMP 5703 Technical Writing II 3
XXXX xxx3 LAS Elective 3
      15

Sixth

DGMA 6503 Interface Design 3
DGMA 6533 Game Design Studio 1 3
XXXX xxx3 CISY or DGMA Technical Elective (Upper Level) 3
XXXX xxx3 LAS Elective (Upper Level) 3
XXXX xxx3 LAS Elective 3
      15

Seventh

DGMA 7803 Professional Practices 3
DGMA 7703 Adv Topics Interactive Design 3
XXXX xxx3 CISY or DGMA  Technical Elective (Upper Level) 3
XXXX xxx3 LAS Elective (Upper Level) 3
XXXX xxx3 LAS Elective 3
      15

Eighth

DGMA 8303 Game Design Studio 2 3
XXXX xxx3 CISY or DGMA Technical Elective (Upper Level) 3
XXXX xxx3 LAS Elective (Upper Level) 3
XXXX xxx3 LAS Elective 3
      12

BS DEGREE GRADUATION REQUIREMENTS

  • Complete 121 total semester credit hours
  • 60 credit hours of liberal arts and sciences from eight of the 10 SUNY general education categories
  • 2.0 cumulative GPA
  • Grade of "C" or better in core courses (DGMA and CISY prefixes)
  • Students are also required to complete a digital portfolio assignment and annual reviews to meet graduation requirements.